Networking
Since their inception, one of the major roles of the computer has been the distribution of information. Originally either as a printed document, or directly by magnetic media, as disks, or tapes, the latter being referred to as either `sneaker net', or `frisbee net', depending on whether the media was carried or thrown across the room.
Serial connections
Were the earliest form of networking, allowing two PC's to exchange data. They consisted of a telephone like connection between the serial or COM (communication) ports of two PC's. The impetus was there to create firstly LANs (Local Area Networks), then WANS (WIDE ANS), as you may guess this was driven by the US military and their need to communicate, both amongst themselves, and with any research sites they were involved with. This led to the development in the early 1980's of e-mail. The Internet was born!!!. Several manufacturers produced either (or both) PC's and Mainframe Computers all having adopted the serial line interface, as a standard.
Kermit
Not the Frog, in fact it means `The first born'. was the first program to be written as a `cross platform' application. It allowed (and still does) for example a BBC Microcomputer to connect to a mainframe running UNIX, or VMS. or to a PC or Amiga, or any combination of computers , which were capable of running Kermit.
MODEM
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MOdulator DEModulator) This innovation allowed a remote PC to communicate with a
mainframe. From anywhere there was a telephone line. The original Modems were known as
`Acoustic couplers' and consisted of a soundproof box in which the telephone hand set was placed,
in proximity to a speaker and microphone. The `coupler' was connected to the PC's serial port.
Modern Modems are supplied either as a card inserted into the PC, taking over the function of one of the PC's COM ports, or as an external box, connected to a port.
The major disadvantage of serial connections, is their speed, or rather lack of it. Initially modems had a speed (baud rate) of 1200 or 1200 bits per second. Technology has given us currently a speed of 56000 baud, still not good compared to an average Ethernet cards 10 MIPS (million instructions per second).
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An internal modem |
(Now with the advent of broadband into the home speeds of 2Meg are commonly available.
Ethernet connections
Are dependent on an Ethernet card in each PC, and are usually confined to LAN's, however it is now possible for large multi-site organisations to link smaller LAN's together, into WAN's. This requires an Ethernet switch box called a `bridge', and a dedicated line, usually installed by a telephone company. This line is often an optical (Glass fibre) line. And may include a link outside the company to the Internet, and hence the provision of e-mail becomes practical.
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The Ethernet card
Nowdays onboard network connectors are the norm, however this wasn't always the case and you can still get NIC's both wired and wireless.
The ethernet cards, or NIC's (Network Interface Card) are made by a number of companies some of, which manufacture other equipment involved in the construction of networks, 3Com being an example of this type of organisation.
There are four types of interface available on Ethernet cards, however the trend is strongly towards only two of them UTP (cat5/10) and wireless.
Cards are often supplied with a number of interfaces fitted and are termed `Combo' (combination) cards.
| AUI Is the oldest of these interfaces and is typified by a 15 DIN socket in the card. It required
an external interface box to connect to the network wiring. This type is rarely used now.
BNC has a bayonet type fitting, it was a popular type of connection for smaller networks. It's limitations were that on each segment of a network, you could only have 35 PC's or a maximum length of 350 meters of cable. This is due to the degradation of the signal as it gets further along the line. PC's using this connection needed a `T' connector attached to the BNC socket, The maximum speed of the connection was around 10mips. The PC at each end of the segment required a terminator, on the open end of the `T'. This type has rapidly passed out of favour. |
A ISA `Combo' card having from left to right, BNC, AUI and UTP connections |
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UTP
| Unified Twisted Pair, is probably the most common type of connection currently in use. It uses a telephone like connector. And can run at 100MIPS (Million Instructions Per Seconds). The common topology for this connection is `Star' topology, where lines to individual PC's fan out from a `Hub' (Fig 7 - 2). UTP can be used to connect two PC's together, using a `reversed' UTP lead. |
A UTP ethernet card |
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USB
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Recently it has become possible to network PC using USB. Each machine will need a network adaptor. The hub is a standard USB hub used to connect peripherals such as printers.
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A USB network |
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Wireless
Wireless networking is the easist form of networking for the home user, and assuming that you already have the broadband connection, a new PC can be connected in minuets.
| A fully wireless network, probably the best solution for the 'minimalist' who dosen't want cables everywhere, however some (me) would argue that it's not as secure as a cabled network. | |
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FDDI
Glass Fibre interface cards are not as yet that common, this may be in part due to their cost, with an average card costing £500.00+. They are capable of speeds faster than 100mips, but are to an extent waiting for technology to catch up with them.
FDDI cards tend to be used to connect (over glass links) different servers, or sites, using specific FDDI routers and bridges.
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Hubs and Bridges
A hub is a box allowing many PC's to connect to the same `backbone' or single line, which may be connected to either another hub, or in the case of a WAN a bridge.
Bridges are devices which form a `bridge' between two sites, one at each end of the line. This link is invariably over a high speed, usually glass fibre line, owned by a telecom company.

A 24 port hub
Network Configurations
There are several different configurations for setting up a networks operating system. The most common for the smaller user, being `Peer to Peer'
A typical Peer to Peer Network may consist of a number of PC's, each of which performs workstation functions, while being available for file access, or sharing peripherals, such as printers (fig 7 -4)

A Peer to peer network
Client-Server networks
| Client-Server networks consist of a PC having greater disk storage space than the other PC's on the network. It may be running specific server software such as Novell 4.11, It may be running a MS Windows server application such as Win2000 Server, however it can be running the same software as it's clients, but be set up to allow them to connect and run applications from it. The server on such a network will not be used as a workstation, but will be a dedicated machine, usually of a higher specification than the attached workstations. The network's topology may be either `line' as illustrated, or `star', although line topology will rarely be seen, as it is associated with the older 'BNC' networking. |
A Client-Server network |
| Here we see a more complex client/server network, in this case a UTP fan from a hub. The network has a printer capable of being connected directly to it. Such a printer would of course have a network card installed. Both printers on the network may be available to service print jobs from any workstation. | ![]() |
Network operating systems
Windows 95 onwards
Contains inbuilt support for networking allowing:
Peer to peer networking with up to 256 PC's;
Client server networking with up to 256 PC's;
Connection (peer to peer) to PC's running Win95 or later
Connection to fileservers running Novell v3.xx and 4.xx
Connection to mainframe (UNIX or VMS) based operating systems, using Windows inbuilt TCPIP
networking.
Novell 4.11
Client server networking, no specified size. due to structure of system a Novell network can support thousands of PC's;
Connectivity for PC's running Win 3.1, Win3.11, Win95, WinNT, Win2000, WinXP, Linux,OS2 or Macintosh operating systems.
Connection to mainframe (UNIX/Linux or VMS) based operating systems.
Creating a Windows Peer to peer network. (BNC)
| To achieve this you will need:
PC's capable of Running Windows An Ethernet card for each PC, preferably having a BNC type connection, with the cards device drivers on disk, or CD and configuration information available. BNC ethernet cables of an appropriate length. BNC `T' connectors for each PC. Two BNC 50 ohm terminators, one for each end of the chain. BNC networks are almost a thing of the past |
![]() A simple 3PC BNC network |
Creating a Windows Peer to peer network. (UTP)
To achieve this you will need:
PC's capable of Running Windows
A 4 port hub. The setup procedure will differ depending on
whether you have the network card fitted in the
PC prior to the installation of Windows, or not. If the card is already fitted prior to Windows
installation, Windows will detect the card's presence and, if the card's device driver is available on
the Windows installation CD, automatically load the drivers. If the card driver is not on a
Windows installation set disk, you will be asked to put the disk, or CDROM supplied with the card, into the appropriate drive.
Domains
Domains are the highest tier in the structure of a network. Each domain has a Primary Domain
Server (PDS), and in larger organisations, their may well be a secondary domain server which will take over
should the PDS fail.
The domain has an Applications server, from which the major software used by the workstations is run.
This has a major advantage for the network administrators, in that instead of visiting each workstation to
install new, or upgrading existing applications, changes can be made on the APPS serve. When the workstation
is restarted any changes are implemented.
A print server is also shown. This may service a single specialist printer, or several printers on the network. A Domain with clients on several floors of a building. Domains are a feature of both Windows NT, and Novell and UNIX/Linux networking.
Workgroups
Exist as the highest tier of a peer to peer network (all PC's must be in the same workgroup), and can
exist within a domain. All PC's in a domain must log on through the PDS, however the system administrator
may allow individual groups, the accounts department for example, to create a workgroup to share data.
When users in the accounts workgroup attempt to access data on another PC in that workgroup, they
will be required to supply a username, and password specific to that PC, that is to say not one verified by
the PDS. Security of data within the accounts department is achieved this way
© Allen. C. Roffey primerpc.com 19:10 13/01/2006
An Ethernet card for each PC, with a UTP (Fig 7 -2) connection, with the cards device drivers on disk, or CD and configuration information available.
For a two PC network you can use what is termed a `reversed' UTP lead. These leads are commonly available from PC supplies shops.
More than two PC's will require a small hub and a 'Normal' UTP lead for each PC.
Hubs come in a number of sizes, here we see one with 4 ports, It costs about £25.00 ($50.00) here in the UK, 24 ports being about the maximum for a single hub, however they can be linked together. On the face of this particular hub you will see a button, when out the 4th port acts as the others do providing a port to connect a PC. When in however the port acts as an 'Uplink' allowing connection to another hub.
The domain shown has a PDS (Primary Domain Server), which verifies logins from the workstations, and may act as both a
mail server, and if the appropriate software is installed, can act as both an intranet, and internet server. The network could also have a SDS (Secondary Domain Server) as a failsafe.